EmergingTrends

=**An Overview of Educational Technology/Emerging Trends**= The following statements reflect emerging trends in educational technology. These were originally compiled April, 2007. Please expand, add, or edit as you please.


 * 1) Educational practice is becoming increasingly social.** Blogs, wikis, podcasts, vodcasts, screencasts, groups, social networks, etc ... these are all symptomatic of a move toward social learning and personal connections. Teachers need to better understand such technologies as they can apply to learning.

- Emerging Technologies in Education - [|Life Round Here (Project)] - Flat Classroom Project


 * 2) Educational technologies make it much easier to both produce (e.g., create, program, simulate, invent) and critically consume information.**

- [|iMovie HD in the Classroom] - [|Garageband] - [|Audacity] - [|Jumpcut] - [|Microsoft Photo Story 3] - [|Archive.org] - [|Creative Commons]


 * 3) RSS and related technologies provide powerful ways to manage, redistribute, remix, mashup and repackage information.**

- [|100+ Web 2.0 Ideas for Educators: A Guide to RSS and More]


 * 4) The concepts of Digital Media Literacies and Digital Citizenship are becoming increasingly important for teachers, administrators and students alike.**

- [|MNet Resources - Web Awareness]


 * 5) New theories regarding learning should be considered or discovered, while older learning theories (e.g., social constructivism, connectionism, project-based learning, inquiry-based learning) are verified.** [|Small pieces loosely joined] and [|connectivism] theories are excellent places to start.


 * 6) Remixing educational media and tools will become and increasingly important skill.**

- [|Creative Commons] - [|Archive.org] - [|Web-based Learning Resource Development]


 * 7) Free and open will be important characteristics for educational software, content and publishing.** The future is open; copyright, intellectual property and the ownership of knowledge will be challenged and recreated.

- Open Thinking in Education


 * 8) Issues related to the use of technology in the classroom will continue to be debated. Consensus will never be reached, but constructive arguments CAN be healthy.**

- [|Content filtering in classrooms]. - Effects of gaming. - Mobile phones in the classroom. - Laptops in the classroom.


 * 9) Learning can happen anytime, anywhere and is becoming increasingly informal.**

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 * 10) All of these conditions together create both a threat and a challenge to modern day systems of education.**